With seed investments from Novamedia - the third largest private charity donor in the world, with ambassadors including Bill Clinton, Rafael Nadal and Sir Richard Branson - and Singapore-based Angaros Group - an agile group of strategists, creative thinkers and technologists - Gramble is on a passionate quest to improve the world by providing a cross-device (mobile, tablet, PC and TV) social gaming platform where having fun and giving to charity are part of the same experience.
Imagine competing against friends through your mobile and tablet devices and knowing you’re contributing to making the world a better place to live, regardless of victory. That's what Gramble is all about.
Gamers can even engage directly with their favourite charities. Being a champion of a chosen organisation could mean becoming an official "Grambassador", opening up the door to VIP invitations for events and the possibility of joining charity missions overseas.
Gramble is quickly attracting the attention of a growing number of developers, thanks to an advanced SDK that instantly takes care of many time consuming hurdles. With Gramble, developers have more time to focus on what really matters - making great social games.
The seamlessly integrated, feature rich API removes the clutter of worrying about non-gameplay specific tasks, such as cross platform save games, integrated social features and in-game monetization methods. Gramble offers it all 'out of the box', as well as dedicated servers to store all data, meaning less cost and a quicker path for developers to get their games up and running.
Unlike other social gaming platforms, developers also maintain 100% ownership and creative control of their IP, yet still benefit from Gramble's exhaustive promotional methods, as well as a dedicated company profile page to promote titles and build communities.
Everybody from bedroom coders to triple-A studios are encouraged to get their hands on the Gramble SDK when it becomes available in the coming weeks. Developers can learn more and pre-register here: http://developers.gramble.com
The entire Gramble team will be attending GamesCom (August 15th - 17th), eager to speak with anybody interested in getting involved with making the world a better place through social gaming.
"Publishing through Gramble is about more than just getting your games out there", said Adam Palmer, Founder and CEO of Gramble.
"Our platform is gaming for good - players, developers and charities all benefit hugely from what we offer. We’re offering a new space from within the boundaries of iOS, Android and others. It’s incredibly hard to optimize your games and really build a following with so much clutter around. We offer all developers maximum social connectivity plus the tools, platform and profile to get the most from all their games. On top of this, they always know that they have contributed to helping make the world a better place. We can't wait to hit GamesCom and introduce Gramble to the gaming world"
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